A background program minimized my game and when i reopened it i got this crazy fov.
Killing floor 1 how to change fov.
I noticed the viewmodel fov doesn t scale witht he regular fov.
Grenade arm fix makes the game display the proper character arms when throwing a grenade instead of generic camo ones.
Customspawnfix mutator fixes zed spawning on older maps.
Aspectratioaxisconstraint aspectratio maintainyfov then save the file and set it to read only.
Aspectratioaxisconstraint aspectratio maintainxfov and replace with.
So 100 fov slider 90 fov.
Freecamera 1 0 locks player rotation still allowing for wasd movement and allows camera rotation around player.
Say message string broadcast a message to other players in the game.
You ll have to do the math yourself from there since i m a math idiot cgrazz.
It would be nice to have the option to change the viewmodel fov and too few games offer it.
I believe the devs said in a video interview that default pc fov would be 90.
Grenade arm fix.
If 100 90 fov 90 fov x 1 25 25 increase 112 5 fov.
When hosting a listen server behind a router it may be needed in your killingfloor ini to set serverbehindnat false to true issues fixed customspawnfix.
Behindview 1 sets the players view to third person.
To increase it beyond the maximum navigate to documents my games killingfloor2 kfgame config and open kfengine ini with notepad.
Change your current field of view to x degrees suicide causes the player character to die.
As our weapons are designed and built around a static weapon fov which changing could cause severe visual issues we have decided not to make any changes here i understand they are designed to be set to a lower fov but i m fairly confident increasing it by 10 15 would not break the animations and if it did hell who cares you could just turn.