Killing a scrake is so easy you ll laugh now listen.
Killing floor sharpshooter is hard.
The sharpshooter is the far end of the commando gunslinger sharpshooter continuum trading the rate and fire and mobility of the other perks for increased damage and accuracy especially at long range.
Sharpshooter is my favorite perk but it also has some of my least favorite choices available for its talents.
A sharpshooter can generally be found at the back of a team.
Sharpshooter is the sniper class in killing floor 2 making husks explode and scrakes running their last steps around decapitated with just one shot.
In particular the rail gun with auto lock turned off and with all possible damage skills equipped can take out a scrake in a single headshot on hell on earth difficulty with 6 players.
In this video we cover the best ways to employ the sharpshooter and.
Take a crossbow hit him in the head come closer and spray that mk14 bullets into his head until it scatters around the.
A high perk is always something a killing floor player would want and luckily for you sharpshooter isn t too hard to up as it only requires you get head shots.
Stunning is part of sharpshooter s job.
The sharpshooter is a very powerful perk that relies on precise and devastating weapons.
Clot buster is pretty good for upgrading since clots usually die in a single head shot and are very weak and slow giving you plenty of time to scope em all out.
The sharpshooter is one of the hardest hitters in the game and is capable of delivering a very large spike of damage to big and powerful specimens such as the scrake fleshpound and even the patriarch but requires arguably the.
It really helps while sharpshooter is facing fleshpound alone freezing it and letting sharpshooter to kill the madman before his phiz may get flattened.
I play the main event map biolapse with the new dlc weapon for.
Sharpshooter s weapons have massive penetration and no large zed can resist a good headshot but still it s all about positioning that gives him the safe space that a sniper needs.
The sharpshooter is the far end of the commando gunslinger sharpshooter continuum trading the rate and fire and mobility of the other perks for increased damage and accuracy especially at long range.
The sharpshooter is particularly adept at killing large zeds dishing out impressive damage with each headshots.
Ballistic stun this in my opinion should be a passive.
The stun on the m14 right now is pathetic and makes it incredibly hard for players to use.